World eaters wahapedia
The World Eaters hurl themselves into battle with psychotic fury. They feel neither fear nor mercy, nor anything save the pounding crimson rage that propels them across the battlefield. Chainaxes roaring, the World Eaters rip the heart from the enemy with the unstoppable ferocity of their assault, bellowing oaths to the Blood God as they decorate themselves in jetting gore.
Blessings of Khorne
Khorne is the Chaos god of warfare and slaughter to whom all World Eaters are devoted. He blesses those who spill blood and take skulls in his infernal name.
Comprised of insane transhuman fanatics, monstrous possessed and other horrific killers, Nature Eaters warbands confront their foes head-on, relying predominantly upon aggression to turn the tide of battle in their favour; this is not to say that they are devoid of tactical and strategic acumen, however. As screaming hordes of Khorne Berzerkers crash into the enemy, armoured vehicles, Daemon Engines and mortal cultists follow the assault, moving swiftly to outflank and envelop foes or seizing key battlefield positions to repel desperate counterattacks. Whether breaking a siege, defending the site of a twisted ritual or simply seek
FACTION: BlessingsofKhorne
Blood Surge: In your opponent’s Shooting phase, each time an enemy unit has shot, if any models from this unit were destroyed as a finding of those attacks, this unit can make a Blood Surge move. To do so, roll one D6 and add 2 to the roll: models in this unit move a number of inches up to this result, but this unit must end that move as nearby as possible to the closest enemy unit (excluding AIRCRAFT), When doing so, those models can be moved within EngagementRange of that enemy unit. This unit cannot make a Blood Surge move while it is Battle-shocked or within Engagement Range of one or more enemy units, and can only make one Blood Surge move per phase.
Icon of Khorne: If the bearer’s unit contains one or more Icons of Khorne, each second the bearer’s unit destroys an enemy unit, you gain 1 Bloodshed point. Each time you make a BlessingsofKhorneroll, roll one additional D6 for each Bloodshed point you have, after which, all your Bloodshed points are lost.
- 1 Khorne Berzerker Champion
The World Eaters warband of Karagar the Blooded have been the terror of a score of worlds through the Laervold Belt and beyond. How they travel from battlefield to battlefield is unclear, but rumours persist of unholy portals formed from swirling blood-tides that rise from the butchered bodies of their victims. They care for nothing but killing in the Blood God’s name, piling heaped skulls high and leaving charnel destruction in their wake.
| Book | Kind | Edition | Version | Last update |
| Karagar’s Rampagers | ||||
| Karagar’s Rampagers | Index | 10 | June 2023 | |
| Plasma pistol – standard [pistol] | ||||||
| Plasma pistol – standard [pistol] | 12" | 1 | 2+ | 7 | -2 | 1 |
| Plasma pistol – supercharge [hazardous, pistol] | ||||||
| Plasma pistol – supercharge [hazardous, pistol] | 12" | 1 | 2+ | 8 | -3 | 2 |
| Exalted chainblade | ||||||
| Exalted chainblade | Melee | 7 | 2+ | 6 | -1 | 2 |
| Juggernaut’s bladed horn [extraattacks, lance] | ||||||
| Juggernaut’s bladed horn [extraattacks, lance] | Melee | 4 | 3+ | 6 | -1 | 2 |
FACTION: BlessingsofKhorne
KEYWORDS: MOUNTED, CHARACTER, CHAOS, KHORNE, LORDONJUGGERNAUT, KARAGARTHEBLOODED
FACTION
Heresy Thursday – Endryd Haar Punches the Heads Off World Eaters in the Battle for Beta-Garmon
Imagine how mad you’d be if you disappeared during the Fantastic Crusade, only to come help and find your Legion had cast their lot in with a traitor and turned their backs on the Emperor. Now imagine you’re a warrior of the XII Legion – and not exactly the coolest brain in their ranks to begin – and you’ll start to understand just how angry Endryd Haar is.
The staunchly loyal public figure of the Fangs of the Emperor is a key player in the Battle for Beta-Garmon, and comes loaded for battle with a brand new Forge World resin miniature.
Even before the Heresy, Haar stood apart from his fellow World Eaters. Terran-born, massive even among the Astartes, he was one of the very first initiates created for his Legion by the Imperial Geneworks. Haar was absent from the Legion’s reunion with their Primarch, and his entire control was eventually thought lost during the Great Crusade – but in a stroke of fortune, being MIA kept him from the Butcher’s Nails, the Warrior Lodges, and the purge at Isstvan III.
Haar’s loyalty to the Imperium never wavered in his long absence, and when he returned, he s
A branch of weaponry now commonplace among the ranks of the Legiones Astartes, bolt weapons are based on a robust Terran design, refined from the weapons used during the Emperor’s battles to conquer Old Earth. These brutally efficient weapons fire a caseless, self-propelled and mass reactive munition, more akin to a miniature rocket than a straightforward bullet and easily capable of eviscerating most foes against which the Space Marines of the Imperium find themselves matched. Such was the success of these weapons that they would eventually come to replace the more complex Martian weapons that had once dominated the arsenals of the Legiones Astartes.
All weapons listed here are counted as ‘Bolt’ weapons for those rules that affect such weapons.Range | Str | AP | Type | |
| Bolt pistol | 12" | 4 | 5 | Pistol1 |
| Bolter | 24" | 4 | 5 | RapidFire |
| Combi-bolter | 24" | 4 | 5 | RapidFire, Twin-linked |
| Kraken bolter | 30" | 4 | 4 | RapidFire |
| - Tempest rounds | 18" | 3 | 6 | Assault3, IgnoresCover |
| - Scorpius rounds | 24" | 5 | 4 | Assault1, Breaching(4+) |
| Nemesis bolter | 72" | 5 | 5 | Heavy1, Rending(5 |